Tri-Peaks

Tri-Peaks deals 28 cards into three overlapping pyramids, turns one card face-up on the waste pile, and leaves 23 in the stock. The rules fit in a sentence — play any exposed card one rank above or below the waste card, wrapping between king and ace — but the decisions don't: every card you take uncovers new options, and every draw from the stock is a quiet admission that the chain broke.

Scoring revolves around streaks. Each card played earns 100 points plus 50 for every consecutive card before it, so one long unbroken run massively out-scores cautious play — and drawing from the stock zeroes the streak. Two boosters bend the rules once per deal: Undo rewinds your last move exactly, score and streak included, while Wild lets your next tap ignore the rank rule entirely.

Every one of the 200 campaign deals is constructed backwards from a winning line, so a solution always exists — running out of moves means the order was wrong, not the cards. The ramp gradually reduces how much slack the stock gives you. A deal plays out in a few minutes, a four-page tutorial covers the rules on first launch, and the separate Daily Deal serves everyone the same date-seeded board and tracks a completion streak of its own.

How to play Tri-Peaks

If you know classic TriPeaks solitaire the rules are identical here; if not, the built-in tutorial walks you through them in four short pages.

  1. Look at the face-up card on the waste pile — it's the anchor for every move.
  2. Tap any fully uncovered pyramid card exactly one rank higher or lower than the waste card; it flies down and becomes the new anchor.
  3. Remember the wrap: aces sit beside both kings and twos, so K–A–2 is a legal run.
  4. When nothing on the board connects, tap the stock to flip a fresh waste card — the counter shows how many draws remain, and each draw resets your streak to zero.
  5. Cards trapped under others become playable as the cards covering them leave the board.
  6. Use Undo to take back a misplayed card, or Wild to force one off-rank play — you get one of each per deal.
  7. Clear all 28 pyramid cards before the stock and your options run out.

Tips and strategy

  • Before playing an obvious card, trace the full chain it starts — the longest sequence isn't always the one beginning with the first match you spot.
  • Spread removals across all three peaks rather than demolishing one — an even board leaves more chain options for each new waste card.
  • Favor plays that uncover trapped cards over safe bottom-row picks; new information is usually worth more than one extra link right now.
  • Hold Wild for the endgame, when a single stubborn card walls off a peak — spending it early wastes its rule-breaking power.
  • Use Undo the moment a play reveals a dead end, not five moves later — it only rewinds your most recent move, but it restores score and streak exactly.
  • Draw from the stock only when the board is genuinely dry: the streak reset throws away the 50-point escalation you've been building.

Features

  • 200 campaign deals, every one generated in reverse from a winning sequence so it's provably solvable
  • Streak scoring: 100 points per card plus a 50-point bump for each extra link in the chain
  • One free Undo (full-state rewind) and one free Wild (rank-rule override) per deal
  • Daily Deal — the same date-seeded board for every player each day, with its own streak record
  • Four-page illustrated tutorial that opens on first launch and stays available from the ? button
  • King↔ace wrap-around chains, a three-peak layout, and a 23-card stock with a live counter
  • Campaign position and best score kept locally, with a new-best callout on the results screen
  • Fully playable offline after the initial page load

Frequently asked questions

Is every deal actually winnable?

Yes. Deals are built backwards from a completed solution, so a winning order always exists — though finding it can still take genuine planning.

Is Tri-Peaks free to play?

It is: the full 200-deal campaign and the Daily Deal cost nothing and run straight in the browser.

What do Undo and Wild do?

Undo reverses your most recent move and restores your exact score and streak. Wild arms your next tap to play any uncovered card regardless of rank. Each deal starts with one of each.

What happens when I run out of moves?

Tap the stock for a new waste card. If the stock is empty and nothing connects, the deal is lost — retry it with a different order, since a solution is guaranteed to exist.

Does the Daily Deal affect my campaign?

No. It's a side mode: finishing it banks a daily streak but never advances or overwrites your campaign level.

Do my scores save?

Your best score, campaign position and daily streak are all stored in the browser on your device.

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