Snake Clash
Snake Clash drops your snake into a large scrolling arena alongside AI rivals hungry for the same food. Everyone moves constantly; you steer by dragging, carving smooth turns while hoovering up pellets to add segments. The camera follows your head across a 30×30-tile battlefield much larger than the screen, so territory and positioning matter as much as appetite.
Combat is positional. A rival dies the instant its head touches your body, and its whole length bursts into pellets — one clean cut-off can double your size in seconds. The same rule applies to you: lead your head into someone else's body and the run is over. The tap-and-hold boost, two seconds of double speed followed by a five-second cooldown shown on a ring, is your dueling tool for overtaking a rival and swerving across their path.
The campaign runs 200 levels, each asking you to reach a target length before its timer expires. Bot count climbs from one to six, and new rival archetypes join as you progress — passive wanderers early, then hunters that chase you, quick sprinters, heavyweight brutes, and eventually a boss snake in the expert stretch. Endless Arena drops the targets entirely: rivals respawn forever, and the only number that matters is the longest you've ever grown.
How to play Snake Clash
Your snake never stops moving — you only choose its direction and when to burn the boost.
- Drag on the screen (or steer with the arrow keys / WASD on a keyboard) to set your heading; the snake turns smoothly toward it.
- Run your head over the yellow pellets scattered around the arena — each one adds length toward the level's target.
- To attack, cut across a rival's path so their head collides with your body; their whole length converts into pellets.
- Hold a finger still (or press Space or Shift) to boost: double speed for two seconds, with the five-second cooldown drawn as a ring around your snake.
- Protect your own head — touching any rival's body kills you instantly.
- Reach the target length shown in the HUD before the clock runs out to clear the level.
Tips and strategy
- Boost is for duels, not travel: save it to lunge in front of a rival's head, then let your body do the killing.
- After any kill, boost into the pellet burst before other snakes arrive — a dropped body is the fastest growth in the game.
- Once you're long, curve around food-rich ground instead of chasing kills; hunters and sprinters will come to you and often crash trying.
- Check the timer against your remaining target — if you're behind pace, ignore the bots and farm pellets in open space.
- In Endless Arena, survival beats aggression: every kill draws scavengers to the pellet pile, so grab what you can and disengage early.
Features
- 200-level campaign with per-level length targets and time limits
- Five rival archetypes — wanderers, hunters, sprinters, brutes and a boss — introduced progressively across the campaign
- Endless Arena mode with continuously respawning bots and its own personal-best record
- Tap-and-hold speed boost with a visible cooldown ring
- Large scrolling 30×30-tile arena with a camera locked to your snake
- Touch steering on phones plus arrow-key/WASD movement and Space-to-boost on desktop
- Campaign progress and high score kept in your browser between visits
- No connection needed once the game has loaded
Frequently asked questions
Is Snake Clash free to play?
Yes, both the campaign and Endless Arena are free in the browser — no account and nothing to download.
How do I kill other snakes?
You never win head-on. Position your body across a rival's path; the kill happens when their head touches any part of you, and their length scatters as food.
What's the difference between campaign and Endless Arena?
Campaign levels have a length target, a timer and a fixed cast of bots. Endless Arena removes goals and timers, respawns rivals indefinitely, and records your peak length as a separate best.
Why did I just die?
Your head touched a rival's body — the losing side of the same rule you use to hunt. Keep your head pointed at open space and let rivals make the contact.
Does my progress carry over?
Your furthest campaign level and best scores persist in browser storage on the device you play from.
How long is a run?
Early campaign levels are winnable in under a minute; later ones pair bigger targets with longer clocks. Endless runs last exactly as long as you survive.